Nowhere to Run [Duskmourn: House of Horror]

Near Mint
$0.95
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Nowhere to Run

Nowhere to Run [Duskmourn: House of Horror]

$0.95
Condition
Rarity: Uncommon
#: 111
Creature Type or Sub Type: Enchantment
Rules Text Contains: Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

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